﻿// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
using CommandLine.Text;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Microsoft.Templates.VsEmulator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Microsoft.Templates.VsEmulator")]
[assembly: AssemblyCopyright("Copyright ©  2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components.  If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// In order to begin building localizable applications, set
// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
// inside a <PropertyGroup>.  For example, if you are using US english
// in your source files, set the <UICulture> to en-US.  Then uncomment
// the NeutralResourceLanguage attribute below.  Update the "en-US" in
// the line below to match the UICulture setting in the project file.

// [assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

// where theme specific resource dictionaries are located
// (used if a resource is not found in the page,
// or application resource dictionaries)
[assembly: ThemeInfo(
    ResourceDictionaryLocation.None,
    ResourceDictionaryLocation.SourceAssembly)]

// where the generic resource dictionary is located
// (used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("0.0.0.0")]

[assembly: AssemblyUsage("VsEmulator -c en-US -l C# -n UITestApp -u Project")]
